![]() Move the apron, check the wall under it for height, lower the apron to 50, then wall under it to 45, straighten and widen the ball trough a little with the control points, then go into the script and check the direction and strength of the ball kicker into the plunger.Ĭheck the trough gate to the plunger and uncheck supports in the editor.Įdited by chas, 07 April 2015 - 08:33 PM. A game restart was required to reset Fixed an issue on the Star Wars: Masters of the Force table, where both the active and captive balls could get stuck. After all the multi ball balls get drained the table just sits there and goes through its checks. ![]() Ok, nobody has anything for the ball drain. South Park lost ball issue - posted in Visual Pinball: Playing the South Park PM5 version - SouthPark(Sega)(1999)(1.3)(FS)(9.16)PhysMod5 Im having an issue where during a multi ball if I hit a jack pot during the multi ball once the multi ball is over it seems there is a missing ball somewhere. There's really nothing to take a screenshot of as I looked at the table and there are no balls stuck anywhere. I'm not sure if that first ball that gets dropped in the toilet is ever supposed to come back out, but I was able to reproduce this multiple times doing exactly what I mentioned above. South Park is a 1999 pinball game based on the American adult animated sitcom of the same name and released by Sega Pinball. ![]() Browse Colorado’s most extensive game list and let us know how we can add the boost of entertainment that your event or space has been missing. No ramp shots were done while multiball was activeĪll 4 balls drained down the center and multiball ends but there is no longer any balls in play and no ball comes up from plunger. Mile High Arcade is the best for video game & arcade amusement for bars, restaurants, events, and game rooms. ![]() Shoot right ramp which drops a ball into the toilet to start the multiball The best way to set the crank arm is using a flipper feeler gauge. Shoot the mr hanky targets to trigger multiball This is caused by the crank arm being too high or too low on the flipper shaft, this is corrected by loosening the crank arm and repositioning it on the flipper shaft. Ok so I was easily able to reproduce the problem. These are a few models to address a few common issues with the Sega South Park pinball machine: 1. ![]()
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